We Help You Solve An Important Problem
Children’s natural aptitude for math is frequently obscured by outdated assessment. Traditional approaches inhibit engagement and fail to reflect humans’ intrinsic numeracy, leading to a lifelong negative math self-image. This limitation occurs especially among girls and traditionally underserved populations, unnecessarily sabotaging educational and career potential. BrainQuake's products will help you guide children in seeing themselves as the powerful and creative natural problem solvers they are.
Our proven mobile and web games significantly improve number sense, disposition to math, readiness to learn math, and formative proficiency assessment by radically overhauling math’s 10,000 year-old interface, revealing hidden learning and career potential. Hundreds of classrooms and thousands of students, from K to 12, are using BrainQuake’s apps right now, and each day more teachers and students are joining our community.
Teachers and students typically begin playing our apps within seconds of completing the download. We have a "How-To" Guide, but you probably won’t need it - you’ll be too busy helping students develop their number sense.
Imagine how your classroom will look, feel, and sound when your students and you enjoy learning math together. Your entire classroom's power dynamic can change. Fear of failure melts away and all that is left is your students’ natural desire to excel.
We know that you have no time to spare. We also know that too many unproven ed-tech offerings clutter the marketplace, making it hard to know what works and what doesn’t. We have taken the time to put our apps through rigorous comparison group research, a rarity in education, to demonstrate that our products are actually effective so that your decision is easy. World famous Stanford Math Education Professor Dr. Jo Boaler and her team found that children playing Wuzzit™ Trouble for just 10 minutes/day, three days/week for four weeks outperformed their peers by a staggering average 16.4% on a novel, complex performance task similar to what children will experience on Common Core assessments.
BrainQuake‘s co-founders include thought leaders and former teachers in our field. Together, we have over 100 years of education and education technology experience. Dr. Keith Devlin, our Chief Scientist, is a Stanford Mathematics Researcher and NPR’s “Math Guy” and has dedicated his career to helping revolutionize how math is taught, learned, and experienced.
BrainQuake’s innovations have been recognized by many of the most important organizations in education technology, including the U.S. Department of Education, GlassLab Games, and Zynga.org. You can rest assured that choosing BrainQuake’s products for your teachers and schools will be extremely easy to explain (especially when you can also point to our supporting research)!